Chapter 1: Registering your kingdom

Thardferr is a world of glory, where you can gain the fame you deserve. And get a chance to master those who need your help. As you join this fantastic world, you will become the regent of a small piece of land and it will be your duty to make it grow so that it becomes one of the greatest kingdom of all time.

The first step if you intent to become a regent is to get your land. The world of Thardferr having been destroyed by a great war very recently, most of the continent has become leaderless and the bravest soldiers can get a chance to prove their talent in leading an army and growing a kingdom by getting a small piece of land from the Emperor. Having fought in this war, it is very likely that you too will be given the honor of becoming a regent, if it is so, you will be asked to maintain unity and peace in your kingdom in order to help the rebuilding of the world.

There are currently five races in Thardferr, that is, the humans living in the provinces of Lithar and Tuth, the elves living in Edilar, the gnomes of Alderd, the dwarves of Khardfee, and the orcs of Ruch. Each race is unique and has its own abilities. Here are the advantages each of them have:

Races

Humans:

  • Start with 5 bonus basic army strength points.
  • Start with additional units.
  • Can train the most efficient mounted units.
  • Have no major weak fields.
  • Normal weapon building speed.
  • Have 5 generals

Elves:

  • Get wood production bonus.
  • Can cast more spells with appropriate research.
  • Best chances of succeeding in spell casting.
  • Can train the best ranged units of the continent.
  • Slow weapon building speed.
  • Have 4 generals

Dwarves:

  • Get iron production bonus
  • Get blacksmithing bonus.
  • Can build greater armors and have greater physical resistance allowing to build high defense units.
  • Have worse spell casting abilities.
  • Fast weapon building speed.
  • Have 6 generals

Gnomes:

  • Can build very powerful war machines.
  • Get lower cost technology.
  • Can research technology very quickly.
  • Have reduced spell casting abilities.
  • Fast weapon building speed.
  • Construct buildings faster than the average.
  • Have 4 generals

Orcs:

  • Get food production bonus.
  • Get iron production bonus.
  • Get wood production bonus.
  • Train very cheap army and mounts.
  • Can get more population in a smaller area than other races.
  • Have reduced spell casting abilities.
  • Slow weapon building speed.
  • Construct buildings faster the average.
  • Have 7 generals

Each race also have it’s unique units and weapons. More about this is explained in Chapter 3.3. If you are interested in joining Thardferr and do not yet have a kingdom, please visit the registration form and fill all fields. Please note that your password will be sent to you via e-mail so it is important that you give a valid one. Also, a single person is not allowed to have more than one kingdom at the same time, any cheating in this area will cause the immediate loss of all your kingdoms.